Corduroy is a Python library for using CouchDB with Tornado.
i have no idea why i made this…
coordinate transforms will always be a trial and error affair i'm afraid
13 months and 11k lines of code later, i’ve finished up the choose your own adventure project. all told i ended up cataloging a dozen books from the early-to-mid 80s, looking for patterns in their construction and in the paths made by different readers through them.
these short, simple books had a surprisingly complicated structure with their interlocking pages & choices. as a kid the idea of writing one and keeping all those pages straight boggled my mind. what was lost on me at the time was that even a list of hundreds of page numbers can be comprehensible if it’s redrawn as a diagram. these days i feel like i approach everything that way.
so here is my look back at an obsession from my past, using graphical obsessions of the present to guide the way.
“Calling all. This is our last cry before our eternal silence.”
between the use of ‘strikes’, ‘matrices’, and the origin of the ‘K’ in CYMK, early color process nomenclature is suspiciously similar to printmaking/type-design jargon.
“No advertising, no support, no bug fixes, payment in advance.”
fantastic explanation of overtones vs timbre
i remember being surprised when the title screen's music switched from being atmospheric rumbles to a proper song about 30 seconds in.
phenomenology, doolittle
when los angeles's urban planning was at the burning man level
way too much in here to list. maniac mansion, pitfall, raid on raid on bungeling bay, and elite all changed my view of the old days in various ways though. watch them all.
“EduWare never actually obtained a license from the television series' producers. The company simply called ITC, asked if they had any issues with a Prisoner-themed restaurant, and when ITC said that would be okay, EduWare decided they didn't need a license to make a Prisoner-inspired game.”
many great pieces including the ballyhoo'd dickensianism post
there's a surprising amount of rhythm in their compiler output
more or less why i have windows on my machine...
love the bit about the overflow error in pinky's navigation. one of those bugs that ends up causing more interesting behavior than the non-flawed algorithm would have
“Notice the extremely ghetto picture-in-picture I had to do. I would, ahem, *acquire* some better video editing programs, but you know, my 56k limits my options.”
as much as i have a soft spot for beautiful soup this is the syntax i've always wanted
tragically accurate. let us all surf the rising tide of mediocrity on the way down...
the beautifully empty palast der republik in its final days intact (c.f. http://bit.ly/aDVgHM )
Office of Unspecified Services | Brooklyn, N.Y.
Web, motion, and print design in collaboration with Takaaki Okada
2010–
Parsons | New York, N.Y.
Instructor in the Masters Program in Data Visualization
2017–
R.I.S.D. | Providence, R.I.
Created and taught Lies, Damned Lies, & Data Visualization
2015–2017
Bloomberg Visual Data | New York, N.Y.
Data analysis, user experience consulting, and front/back-end development
2011–2013
Pentagram | New York, N.Y.
Graphic & computational design on Lisa Strausfeld's team
2007–2010
Fink Project | Open Source Software for OS X
Maintainer of 54 applications including Emacs, GPG, and Frotz
2002–2006
Revolutions Workshop | Washington D.C.
Graphic design and front-end development.
2000–2005
Python, Javascript, Objective C, C, ActionScript, Java, Perl, Lisp
Canvas, SVG, D3, Three.js, CoreGraphics, PlotDevice, Processing, MATLAB
NumPy, Pandas, Seaborn, SQL, Matplotlib, BeautifulSoup
Nginx, Apache, CouchDB, Node.js, Tornado, Handlebars
Illustrator, InDesign, Sketch, Photoshop, After Effects, Max/MSP, Flash
Macintosh, Linux, BSD
M.F.A. | Graphic Design
2005-2008
Ph.D. | Computational Neuroscience
1998-2005
B.S. | Cognitive Science (Self-developed Major)
1994-1998
Samizdat Drafting Co.
129 Noble St., Top floor
Brooklyn, NY 11222
emailcc.tadzimas@gnitfard
githubsamizdatco
i'm guessing the Infinite Jest character's name was no coincidence